Collada plugin for
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Plugins and Scripts > trueSpace

Import/Export Tools

ASE Mesh Exporter for trueSpace7.61

A script for exporting ASE format mesh files for use in creating static meshes for the Doom3/Quake4 and Unreal game engines. Supports Unreal collisions and provides a means to simulate 3dsmax smoothing groups.

November 22, 2009

Enhanced Collada Export for trueSpace7.61

Script for modifying the exported dae file so that the textures and the collada file are in the same folder. Exports animations for light color, spotlight cone angle and camera fov and fixes texture file paths.

January 01, 2012

FBX_2 for trueSpace7.61

This is a plugin and script for importing and exporting to the FBX file format using the Autodesk FBXSDK. It also imports and exports several other file types. The plugin imports meshes and their materials, camera, light data and animations.

August 06, 2012

Collada DAE Importer for trueSpace7.61

A plugin and script for reading Collada mesh and animation data into truespace. It will read in lights, cameras, meshes, nulls, light color, spot light cone angle, camera fov and motion animations. It will not read in morphs or physics.

February 18, 2010

Unreal Import Export for trueSpace7.61

Set of scripts for working with Unreal game engine file formats. Imports and Exports PSK, PSA and T3D formats.

January 04, 2010

SVG Import for trueSpace7.61(OLD)

Import SVG vector files from Inkscape as curves into trueSpace workspace and export as COB format for modelspace/trueSpace6.6

November 18, 2015

Doom3 Import Export for trueSpace7.61

Installs a button to open the import/exporter in the panel view. Truespace7.61 script for loading and saving idtech4 md5mesh and md5anim, mesh and animation files.

April 29, 2012

SynthEyes Camera Tracking Import for trueSpace7.61

The script is used to load a camera and tracking points from SynthEyes text files. The camera's position, rotation and field of view animations are imported.

July 3, 2011

Voodoo Camera Tracking Import for trueSpace7.61

The script is used to load a camera and tracking points from a Voodoo text file. The camera's position, rotation and field of view animations are imported.

March 22, 2010

June 4, 2013