YafaRay4tS Procedurals

Image Cloud

Color - Enable Color Noise RGB value.
Depth - Amount of Noise detail.
Hard - Soft / Hard Noise strength / contrast and sharpness.
Size - Amount of Noise size.
X Size - Amount of Pixels in Width
Y Size - Amount of Pixels in Height

Image Marble

Depth - Amount of Noise detail.
Hard - Soft / Hard Noise strength.
Shape - Band types:

Shape - Band types:

  • Sin - Shape of veins.
  • Saw - Shape of veins.
  • Triangle - Shape of veins

Sharpness - Noise definition types:

  • Soft - Soft defined marble.
  • Sharp - Sharp defined marble
  • Sharper - Sharper defined marble.
Size - Amount of Noise size.
Turbulence - Amount of turbulence for bands.
X Size - Amount of Pixels in Width.
Y Size - Amount of Pixels in Height.

Image Wood

Hard - Soft / Hard Noise strength.

Shape - Band types:

  • Sin - Shape of waves.
  • Saw - Shape of waves.
  • Triangle - Shape of waves
Size - Amount of Noise size..
Turbulence - Amount of turbulence for band or ring noise.

Wood Type - Band types:

  • Band Noise - Use Bands with Noise.
  • Band - Use Bands.
  • Ring Noise - Use Rings with Noise
  • Ring - Use Rings.
X Size - Amount of Pixels in Width.
Y Size - Amount of Pixels in Height.

Image Voronoi

Color Type - Noise types:

  • Intensity - Intensity only.
  • Position - Position only.
  • Position and Outline - Position and Outline only.
  • Position, Outline, and Intensity - All three types.

Distance Metric - Distance between cells types:

  • ActualDistance - YafaRay bug: exports the same as Minovsky
  • Distance Squared
  • Manhattan
  • Minovsky 1/2
  • Minovsky 4 - YafaRay bug: exports the same as Minovsky
Intensity - Amount of intensity applied to the image.
Size - Amount of Cell size.
Worley constants, which are used to calculate the distances between each cell in the texture based on the distance metric.
  • Weight 1
  • Weight 2
  • Weight 3
  • Weight 4
X Size - Amount of Pixels in Width.
Y Size - Amount of Pixels in Height.

YafaRay Official Docs Texture Mapping