trueSpace 7.11 Button Dump

Buttons List

templates.BottomBarMin

Shortcut

Name

Description

Deform Object Deform Object

Sculpt Sculpt surface

Start Stand Alone Deformator Start deforming by Stand-Alone deformation object

Stop Stand Alone Deformator Stop deforming by Stand-Alone deformation object

Taper Taper current object

Skew Skew current object

Bend Bend current object

Smooth Quad Divide Smooth quad divide

Quad Divide Quad divide

Triangulate Triangulate object

Split Split hierarchy into polyhedra and IK linked branches

Decompose Decompose into objects

Mirror Mirror

Dimensioning Tool Dimensioning Tool

Polygon Reduction Tool Polygon Reduction Tool

Axes Axes

Axes obj Move axes to center of object

Normalize Location Normalize location

Normalize Rotation Normalize rotation

Normalize Scale Normalize scale

Flip normals Flip all normals of object

Flip face Flip object and flip face(s)

Fix geometry Try to fix bad geometry

FilletTool Fillet tool

ChamferTool Chamfer tool

Bevel Bevel

MacroSweep Macro/Sweep

Lathe Lathe

Tip Tip

Sweep Sweep

Object Subraction Object subtraction

Object Intersection Object intersection

Object Union Object union

Shelling Shell

Disband Array Convert an array to group of objects

Splite Array Create spline of objects

Radial Array Create radial array of objects

Grid Array Create grid array of objects

Add Curve Add curve

Add Freehand Curve Add curve

Add Polyline Add polyline

Center-Point Circle Circle drawn by center and point

Center-Point Circle Circle drawn by center and point

3-Point Circle Circle drawn by three points

Regular Polygon Add regular polygon

Center-Point Ellipse Ellipse drawn by center and point

Center-Vertex-Point Ellipse Ellipse drawn by center, vertex and point

Focuses-Point Ellipse Ellipse drawn by two focuses and point

2 Verticles-Point Ellipse Ellipse drawn by two verticles and point

Center-2 Points Circular Arc Circular Arc drawn by center and two points

3 Points Circular Arc Circular Arc drawn by three points

Center-Vertex-Point Ellitical Arc Ellitical Arc drawn by center, vertex and points

Center-3 Points Ellitical Arc Ellitical Arc drawn by center and three points

Vertical Text Add vertical text - right click to choose font

Horizontal Text Add horizontal text - right click to choose font

Drawpanel Tool Drawpanel tool

Spherical UV Projection Spherical UV projection

Cubic UV Projection Cubic UV projection

Cylindrical UV Projection Cylindrical UV projection

Planer UV Projection Planer UV projection

Unwrapper Unwrapper (hold ALT key to start UV Slice before Unwrapper)

UV Slice UV slice

Shrink-Wrap UV Shrink-Wrap UV computation

UV Mapping Editor UV Mapping Editor

Mapping Rectangle Mapping Rectangle

Skin Surface Skin Surface

Loft Surface Loft Surface

Bi-Rail Surface Bi-Rail Surface

Blend Surface Blend Surface

Stitch Surface Stitch Surface

Cap Surface Cap Surface

Trimming Curve Draw trimming curve

Project Curve Curve to patch projection

NURBS Detach Convert NURBS object with construction history to plain patch

NURBS Convert Convert NURBS patch to polyhedron (or curve to polygon)

Add Subdivision Layer Add subdivision layer

Delete Subdivision Layer Delete subdivision layer

PlastiForm PlastiForm

Material Editor Material editor

Geometry paint Geometry paint

3D Paint 3D paint tool

templates.TSAspectBar

Shortcut

Name

Description

World Coordinate System Use world coordinate system

World Object coordinate System Use object coordinate system

World Screen Coordinate System Use screen coordinate system

XAxis Toggle navigation using X axis

YAxis Toggle navigation using Y axis

ZAxis Toggle navigation using Z axis

Portion Render Render a portion of the screen

Render Current Object Render current object

Bake Textures Compute Textures From Illumination

Render Scene Render scene

Render To File Render scene to file

Render Radiosity Draw objects as radiosity

Render Solid Draw objects as solid

Render Transparent Draw objects as transparent

Render Solid Outline Draw objects as solid outline

Render Transparent Outline Draw objects as transparent outline

Render Wire Draw objects as wire

Global Panel Global panel

Close All Panels Close all panels

Dock All Panels Dock all panels

Look at object Look at current object

Reset View Reset view

Icon finder Icon finder

Icon Helper Icon helper

Perspective View Perspective View

Front View Front View

Left View Left View

Top View Top View

Back View Back View

Right View Right View

Bottom View Bottom View

Object View View from object

Wireframe Wireframe

DirectX DirectX

OpenGL OpenGL

templates.WindowTools

Shortcut

Name

Description

Object Object Tool (right click for object infor)

Unhide All Unhide all objects

Note Editor Open object's note editor

Named Selection Named selection

Lasso Select Select using Lasso

Rectangle Select Select using Rectangle

Free-Hand Select Select using Free-Hand

Edit Context Point Edit: context

Edit Vertices Point Edit: vertices

Edit Edges Point Edit: edges

Edit Faces Point Edit: faces

Grid Mode Toggle grid mode

Snap Grid Snap to grid

Snap Vertex-Vertex Snap vertex to vertex

Snap Vertex-Edge Snap vertex to edge

Snap Vertex-Face Snap vertex to face

Magnetic Tool Magnetic tool

Collision disabled Collision disabled

Ground Collision Collision with ground

Peers Collision Collision with peers

All Collision Collision with All

Erase Erase

Global Replace Tool Global replace tool

Interactive Replace Tool Interactive replace tool

Copy Copy

Unglue Unglue

Glue LOD Group Glue several objects together as Level of Detail representation

Unglue LOD Group Ungroup Level of detail objects as regular scene objects

Glue as Sibling Glue as Sibling

CTRL Z

Undo Undo

CTRL SHIFT Z

Redo Redo

Scene Create New Scene

templates.PhotoRenderOptions

Shortcut

Name

Description

Render Quality Wireframe Render Quality - Wireframe

Render Quality Hidden Line Render Quality - Hidden Line

Render Quality Medium Render Quality - Medium

Render Quality High Render Quality - High

Render AA Draft Antialiasing - Draft

Render AA None Antialiasing - None

Render AA Adaptive Antialiasing - Adaptive

Render AA 2x Antialiasing - 2x

Render AA 3x Antialiasing - 3x

Render AA 4x Antialiasing - 4x

Render Multithread Enable Multithreading

Render Single Side Enable Single-sided rendering

Render Triangulate Triangulate

Render RayTrace Enable Raytracing

Render Foreground None Foreground Effects - None

Render Foreground Volumetrics Foreground Effects - Simple Volumetrics

Render Foreground Depth Foreground Effects - Depth Cue

Render Foreground Fog Foreground Effects - Fog

Render Foreground Snow Foreground Effects - Snow

Render Foreground Scatter Foreground Effects - Advanced Volumetrics

Render Background Color Background Effects - Color

Render Background Image Background Effects - Image

Render Background Clouds Background Effects - Clouds

Render Background Graduated Background Effects - Graduated

Render Postprocess Tone Postprocess Effects - Tone Mapping

Render Postprocess Lens Background Effects - Lens Flares

Render Postprocess FFAA Background Effects - Feature-following Antialiasing

Render Postprocess DOF Background Effects - Depth of Field

Render Postprocess Custom Background Effects - Custom Postprocess

Render RayCast Rendering Visibility - RayCast

Render ScanLine Rendering Visibility - ScanLine

templates.AnimationToolbar

Shortcut

Name

Description

AnimRecKeyFr

AnimFirstFrame Return to Start

AnimPrevKeyFr Reverse to Previous keyframe

AnimPrevFrame Reverse to Previous frame

AnimLastFrame Advance to end

AnimNextFrame Advance to next frame

AnimNextKeyFr Advance to next keyframe

AnimPlay

AnimationPathButton Path

CurveToAnimPath Curve to Path Tool

LookAheadButton Look Ahead

LookAtButton Look At

EditJointButton Edit joints directly

RotateJointButton Change DoF values of joints

EditMuscleButton Edit muscles

EditTendonButton Edit Tendons

SkinToSkeletonButton Attach Skin to Skeleton

ObjectToBoneButton Attach object to the Bone

BuildSkeletonButton Build Skeleton inside the Skin

BuildIKButton Link IK object

ExtractSkeletonButton Extract Skeleton from IK object

BoneButton Add new Bone

JointT00Button Add 0D fixed joint

JointT110Button Add 1D slide joint

JointR11Button Add 1D hinge joint

JointT22Button Add 2D slide joint

JointR22Button Add 2D spherical joint

JointT1R1Button Add shaft joint (1D rotation 1D translation)

PhysicsLocalRubberButton Set parameters of Object as Rubber

PhysicsLocalGlassButton Set parameters of Object as Glass

PhysicsLocalIronButton Set parameters of Object as Iron

PhysicsLocalPolystyrenButton Set parameters of Object as Styrofoam

PhysicsLocalPaperButton Set parameters of Object as Paper

PhysicsLocalWoodButton Set parameters of Object as Wood

PhysicsLocalRagsButton Set parameters of Object as Rags

PhysVacuum Set Object as Vacuum environment

PhysSpaceVacuum Set Object as Space Vacuum environment

PhysStndAir Set Object as Standard Air environment

PPhysTornado Set Object as Tornado environment

PhysWater Set Object as Water environment

PhysWaterStream Set Object as Water Stream environment

MotionVectPhysAnimationButton Set Initial motion vector

MotionRotPhysAnimationButton Set Initial rotation vector

AccelVectPhysAnimationButton Set Acceleration motion vector

AccelRotPhysAnimationButton Set Acceleration rotation vector

DestroyLocalPhysicsButton Erase plysical attributes

PhysEnvDel Remove Local Environment Attributes

CenterOfGravityPhysicsButton Center of Objects gravity

FixationPoint1PhysicsButton Object fixation point 1

FixationPoint2PhysicsButton Object fixation point 2

PlayPhysAnimationButton Start Simulation

GravitationPadButton Set trueSpace grid as gravitation pad

AtmosphereButton Enable Atmosphere for objects

ScriptEditorButton

RunScriptButton

PlayScriptButton

StopScriptButton

AnimFrame

templates.LeftBarMin

Shortcut

Name

Description

FacialAnimator Facial Animator

KFE Open KFE

truparts trueParticles

MirrorModeler Mirror Modeler

polyCube

mbCube

nurbsCube

polyCylinder

mbCylinder

nurbsCylinder

polyCone

nurbsCone

polySphere

geoSphere

mbSphere

nurbsSphere

PolyTorus

NURBSTorus

polyPlane

nurbsPlane

nurbsCylinderO

nurbsSaddle

polyRLine

mbRLine

polyRPlane

mbPlane

mbMuscle

Local Light Local light

Spot Light Spot light

Infinite Light Infinite light

Projector Light Projector light

Sky Light Sky light

Image-Based Light Image based light

Goniometric Light Goniometric light

Area Light Area light

Foreground Global Environment Foreground Global Environment

Scene Effects Library Open Scene Effects Library

Lights Setup Open lights setup

Image Browser Open image browser

LW materials Open LW materials

Color Shaders Library Open Shaders Library

Displacement Shaders Library Open Displacement Shaders Library

Reflectance Shaders Library Open Reflectance Shaders Library

Transparency Shaders Library Open Transparency Library

Curves Library Open Curves Library

Paths Library Open paths library

Object Library Open object library

Scene Library Open scene library

Navigation Navigation

Main Menu Modeler Main Menu

View Aspect Bar View Aspect Bar

TS Win Tools TS Windows Tools - reset/lookat...

Modeling Smaller version of modeler modeling toolbar

Library Modeler library toolbar

Render Smaller version of modeler library toolbar

Library(Small) Smaller version of modeler library toolbar

Animation Animation toolbar

Configuration Configuration

Standard Views Layout Standard Views Layout

4-Views Layout 4-Views Layout

Project Library Project Library

TrashCan TrashCan

SuperLW materials Open SuperLW materials

New Perspective View New perspective view

New Front View New front view

New Left View New left view

New Top View New top view

New Back View New back view

New Right View New right view

New Bottom View New bottom view

New Pre-View Window New pre-view window

Load Ts Plugins

camera camera

pancamera Panoramatic camera

global physical wind Global physical wind

local physical wind Local physical wind

deformable plane Standalone deformable plane

deformable pipe Standalone deformable Pipe

deformable object Standalone deformable Object

Shortcut

Name

Description

W

World World coord. system

Q

Object Object coord. system

E

Screen Screen coord. system

CTRL ~

Set Camera Set the selected camera as active

CTRL 1

Perspective Switch to Perspective Eye view

CTRL 2

Top Switch to top orthogonal view

CTRL 3

Bottom Switch to bottom orthogonal view

CTRL 4

Front Switch to front orthogonal view

CTRL 5

Back Switch to back orthogonal view

CTRL 6

Left Switch to left orthogonal view

CTRL 7

Right Switch to right orthogonal view

HW settings Player hardware settings

FileRender Render to File

Reset Reset camera

Look at Look at selection

templates.MainMenu

Shortcut

Name

Description

Scene

Library

Project

Scene

Object

Library

Radiosity

Scene

Object

Preferences

Hot Keys

Scene

Object

Radiosity

Texture from illumination

Archive

Exit

Preferences

Display options...

About

Manual...

Caligari on the web

UpdatesPatches

Tool Tips

Main

Shortcut

Name

Description

Shut Down Shut Down

Stop activities Stop all running activities

Default context backup Save current State

Copy Window Make Copy of window

3D Window 3D Window

LE Window LE Window

Command Prompt Command Prompt

Output Console Output Console

Stack View Stack View

Command history Command history

Progress Report Progress Report

SHIFT CTRL N

New scene Generate new space

SHIFT CTRL R

Reset Default Reset to default context

Open jScript Macro Record Toolbar Open jScript Macro Record Toolbar

Open Record Toolbar Open Record Toolbar

Open VBScript Macro Record Toolbar Open VBScript Macro Record Toolbar

Connect to Connect to Shared Space

PhysMain

Shortcut

Name

Description

Copy object Make Copy of an object

Delete object Delete an object

CTRL Z

Undo Undo

CTRL SHIFT Z

Redo Redo

Speed Speed

Rotation Rotation

Acc Speed Acc Speed

Acc Rotation Acc Rotation

Cog Cog

Fix1 Fix1

Fix2 Fix2

Global Wind Edit Global Wind

Local Wind Edit Local Wind

Local Environment Edit Local Environment

Gravity Edit Gravity

Solid Solid

Liquid/Gas Liquid/Gas

RemovePhysAttr RemovePhysAttr

RemoveLocalEnv RemoveLocalEnv

Physical simulation Start/Stop

Shortcut

Name

Description

Materials Materials Library

Physics Physics Library

LW Shaders LW Shaders Library

Bitmaps Bitmap library

Objects Objects Library

Primitives Primitives Library

Activities Activities Library

Animations Animations

Recording Recording Library

Scenes Scene Library

Projects Projects Library

Layouts Layouts Library

Buttons Buttons Library

DX DX Components

UI UI Components

System System Components

Math Math Components

Activity Activity Components

templates.Navigation

Shortcut

Name

Description

Eye move Eye move

Eye rotate Eye Rotate

Zoom Eye Zoom

Object move Object move

Object rotate Object Rotate

Object scale Object scale

Hierarchy Up Move up in hierarchy

Hierarchy Down Move down in hierarchy

Shortcut

Name

Description

PhysMove Phys Move Tool

Move Move Tool

Rotate Rotate Tool

Scale Scale Tool

A

Move Cam Camera move Tool

S

Rotate Cam Camera Rotate Tool

D

Fov Cam Camera Fov Tool

Pick Mat Material Pick

Look At Look At Tool

Add SS Add one layer from SS

Remove SS Remove one layer from SS

Normalmap Simplify mesh and create normalmap

Lod Simplify mesh

Spherical Spherical UV projection

Planar Planar UV projection

Cylindrical Cylindrical UV projection

Cubic Cubic UV projection

Shortcut

Name

Description

3D Encapsulate Encapsulate objects in 3D

Encapsulate Encapsulate objects

Shortcut

Name

Description

3D Encapsulate Encapsulate objects in 3D

Encapsulate Encapsulate objects

PhysMain

Shortcut

Name

Description

Copy object Make Copy of an object

Delete object Delete an object

CTRL Z

Undo Undo

CTRL SHIFT Z

Redo Redo

Speed Speed

Rotation Rotation

Acc Speed Acc Speed

Acc Rotation Acc Rotation

Cog Cog

Fix1 Fix1

Fix2 Fix2

Global Wind Edit Global Wind

Local Wind Edit Local Wind

Local Environment Edit Local Environment

Gravity Edit Gravity

Solid Solid

Liquid/Gas Liquid/Gas

RemovePhysAttr RemovePhysAttr

RemoveLocalEnv RemoveLocalEnv

Physical simulation Start/Stop

templates.Navigation

Shortcut

Name

Description

Eye move Eye move

Eye rotate Eye Rotate

Zoom Eye Zoom

Object move Object move

Object rotate Object Rotate

Object scale Object scale

Hierarchy Up Move up in hierarchy

Hierarchy Down Move down in hierarchy

templates.LeftBar

Shortcut

Name

Description

KFE Open KFE

C:\Rosetta\tS\tSX\trueParticles\truparts.tsx trueParticles

C:\Rosetta\tS\tsx\FA\FacialAnimator.tsx Facial Animator

C:\Rosetta\tS\MirrorModeler.dll Mirror Modeler

Local Light Local light

Spot Light Spot light

Infinite Light Infinite light

Projector Light Projector light

Sky Light Sky light

Image-Based Light Image based light

Goniometric Light Goniometric light

Area Light Area light

Foreground Global Environment Foreground Global Environment

Image Browser Open image browser

SuperLW materials Open SuperLW matrials

LW materials Open LW matrials

Color Shaders Library Open Shaders Library

Displacement Shaders Library Open Displacement Shaders Library

Transparency Shaders Library Open Transparency Library

Reflectance Shaders Library Open Reflectance Shaders Library

Scene Library Open scene library

New Perspective View New perspective view

New Front View New front view

New Left View New left view

New Top View New top view

New Back View New back view

New Right View New right view

New Bottom View New bottom view

New Pre-View Window New pre-view window

TrashCan TrashCan

polyCube

mbCube

nurbsCube

polyCylinder

mbCylinder

nurbsCylinder

polyCone

nurbsCone

polySphere

geoSphere

mbSphere

nurbsSphere

PolyTorus

NURBSTorus

polyPlane

nurbsPlane

nurbsCylinderO

nurbsSaddle

polyRLine

mbRLine

polyRPlane

mbPlane

mbMuscle

camera camera

pancamera Panoramatic camera

global physical wind Global physical wind

local physical wind Local physical wind

deformable plane Standalone deformable plane

deformable pipe Standalone deformable Pipe

deformable object Standalone deformable Object

Configuration Configuration

Standard Views Layout Standard Views Layout

4-Views Layout 4-Views Layout

Project Library Project Library

Load Ts Plugins

Navigation Navigation

Main Menu Modeler Main Menu

View Aspect Bar View Aspect Bar

TS Win Tools TS Windows Tools - reset/lookat...

Modeling(Small) Smaller version of modeler modeling toolbar

Library Modeler library toolbar

Render Smaller version of modeler library toolbar

Library(Small) Smaller version of modeler library toolbar

Object Library Open object library

Scene Effects Library Open Scene Effects Library

Lights Setup Open lights setup

Curves Library Open Curves Library

Paths Library Open paths library

templates.TSAspectBar

Shortcut

Name

Description

World Coordinate System Use world coordinate system

World Object coordinate System Use object coordinate system

World Screen Coordinate System Use screen coordinate system

XAxis Toggle navigation using X axis

YAxis Toggle navigation using Y axis

ZAxis Toggle navigation using Z axis

Portion Render Render a portion of the screen

Render Current Object Render current object

Bake Textures Compute Textures From Illumination

Render Scene Render scene

Render To File Render scene to file

Render Radiosity Draw objects as radiosity

Render Solid Draw objects as solid

Render Transparent Draw objects as transparent

Render Solid Outline Draw objects as solid outline

Render Transparent Outline Draw objects as transparent outline

Render Wire Draw objects as wire

Global Panel Global panel

Close All Panels Close all panels

Dock All Panels Dock all panels

Look at object Look at current object

Reset View Reset view

Icon finder Icon finder

Icon Helper Icon helper

Perspective View Perspective View

Front View Front View

Left View Left View

Top View Top View

Back View Back View

Right View Right View

Bottom View Bottom View

Object View View from object

Wireframe Wireframe

DirectX DirectX

OpenGL OpenGL

templates.PhotoRenderOptions

Shortcut

Name

Description

Render Quality Wireframe Render Quality - Wireframe

Render Quality Hidden Line Render Quality - Hidden Line

Render Quality Medium Render Quality - Medium

Render Quality High Render Quality - High

Render AA Draft Antialiasing - Draft

Render AA None Antialiasing - None

Render AA Adaptive Antialiasing - Adaptive

Render AA 2x Antialiasing - 2x

Render AA 3x Antialiasing - 3x

Render AA 4x Antialiasing - 4x

Render Multithread Enable Multithreading

Render Single Side Enable Single-sided rendering

Render Triangulate Triangulate

Render RayTrace Enable Raytracing

Render Foreground None Foreground Effects - None

Render Foreground Volumetrics Foreground Effects - Simple Volumetrics

Render Foreground Depth Foreground Effects - Depth Cue

Render Foreground Fog Foreground Effects - Fog

Render Foreground Snow Foreground Effects - Snow

Render Foreground Scatter Foreground Effects - Advanced Volumetrics

Render Background Color Background Effects - Color

Render Background Image Background Effects - Image

Render Background Clouds Background Effects - Clouds

Render Background Graduated Background Effects - Graduated

Render Postprocess Tone Postprocess Effects - Tone Mapping

Render Postprocess Lens Background Effects - Lens Flares

Render Postprocess FFAA Background Effects - Feature-following Antialiasing

Render Postprocess DOF Background Effects - Depth of Field

Render Postprocess Custom Background Effects - Custom Postprocess

Render RayCast Rendering Visibility - RayCast

Render ScanLine Rendering Visibility - ScanLine

PointEdit

Shortcut

Name

Description

Pick/Paint selection Selection of elements by picking or painting

Rectangle selection Selection of elements using rectangle

Create soft selection using painting Soft selection of elements

Pick/move selected element Select element and start it's movement

Lasso selection Selection of elements using lasso

Vertex mode Set vertices as selection elements

Triangle edge mode Set triangle edges as selection elements

Edge mode Set edges as selection elements

Face mode Set faces as selection elements

Triangle mode Set triangles as selection elements

Context mode Set closest element when selecting

Edge loop mode Set edge loops as selection elements

Face loop mode Set face loops as selection elements

Weld pairs Weld selected pairs together

Weld Weld selected elements together

Flip Flip orientation of selected faces and triangles

Delete Delete selected elements from the mesh. Delete created hole(s)

Merge polygons Merge selected polygons

Split polygons Mark selected edges as boundary. This causes triangulation or splitting of polygons.

Form face Form face from selected edges and vertices

Tip selection Tip selected faces or triangles

Normal sweep Sweep selected faces in normal direction

Sweep Sweep

Add loop Add loop

Polygon bridge/blend Create shape that connects selected faces, edges and vertices

Copy Copy selected elements

Mirror Mirror selected elements

Subdivide Subdivide selected faces and triangles

Smooth subdivide Subdivide and smooth selected faces and triangles

Raycast Selection Select only first element in view direction

All selection Select all elements in view direction

Invert connected Invert selection on connected elements

Select connected Extend selection to all connected elements.

Invert selection Invert point edit selection

Deselect Clear point edit selection

Outline Select vertices on boundary between selected and deselected elements.

Grow Extend selection to neighbors

Shrink Shrink selection to neighbors

Smooth Smooth selection

Convert Convert selection to current type

Record3D

Shortcut

Name

Description

Stop Recording Stop Recording

Reverse Play Reverse Play

Play Record Play Record

Import Record Import Record

Open Media View Open Media View

Export Record Export Record

Pause Replaying Pause Replaying

Clear Record Clear Record

Start Record Start Record

MacroRecordjS

Shortcut

Name

Description

Stop Macro Recording Stop Macro Recording

Play Latest Macro Record Play Latest Macro Record

Start Macro Record Start Macro Record

MacroRecordVB

Shortcut

Name

Description

Stop Macro Recording Stop Macro Recording

Play Latest Macro Record Play Latest Macro Record

Start Macro Record Start Macro Record

templates.MainMenu

Shortcut

Name

Description

Scene

Library

Project

Scene

Object

Library

Radiosity

Scene

Object

Preferences

Hot Keys

Scene

Object

Radiosity

Texture from illumination

Archive

Exit

Preferences

Display options...

About

Manual...

Caligari on the web

UpdatesPatches

Tool Tips

templates.BottomBar

Shortcut

Name

Description

FilletTool Fillet tool

ChamferTool Chamfer tool

Bevel Bevel

MacroSweep Macro/Sweep

Lathe Lathe

Tip Tip

Sweep Sweep

Add Subdivision Layer Add subdivision layer

Delete Subdivision Layer Delete subdivision layer

Plastic Form Plastic form

Shell Shell

Object Subraction Object subtraction

Object Intersection Object intersection

Object Union Object union

Deform Object Deform Object

Sculpt Sculpt surface

Start Stand Alone Deformator Start deforming by Stand-Alone deformation object

Stop Stand Alone Deformator Stop deforming by Stand-Alone deformation object

Taper Taper current object

Skew Skew current object

Bend Bend current object

Disband Array Covert an array to group of objects

Splite Array Create spline of objects

Radial Array Create readial array of objects

Grid Array Create grid array of objects

Drawpanel Tool Drawpanel tool

Add Curve Add curve

Add Freehand Curve Add curve

Add Polyline Add polyline

Center-Point Circle Circle drawn by center and point

Center-Point Circle Circle drawn by center and point

3-Point Circle Circle drawn by three points

Regular Polygon Add regular polygon

Center-Point Ellipse Ellipse drawn by center and point

Center-Vertex-Point Ellipse Ellipse drawn by center, vertex and point

Focuses-Point Ellipse Ellipse drawn by two focuses and point

2 Verticles-Point Ellipse Ellipse drawn by two verticles and point

Center-2 Points Circular Arc Circular Arc drawn by center and two points

3 Points Circular Arc Circular Arc drawn by three points

Center-Vertex-Point Ellitical Arc Ellitical Arc drawn by center, vertex and points

Center-3 Points Ellitical Arc Ellitical Arc drawn by center and three points

Vertical Text Add vertical text - right click to choose font

Horizontal Text Add horizontal text - right click to choose font

Skin Surface Skin Surface

Loft Surface Loft Surface

Bi-Rail Surface Bi-Rail Surface

Blend Surface Blend Surface

Stitch Surface Stitch Surface

Cap Surface Cap Surface

Trimming Curve Draw trimming curve

Project Curve Curve to patch projection

NURBS Convert Convert NURBS patch to polyhedron (or curve to polygon)

Material Editor Material editor

Geometry paint Geometry paint

3D Paint 3D paint tool

UV Mapping Editor UV Mapping Editor

Mapping Rectangle Mapping Rectangle

Spherical UV Projection Spherical UV projection

Cubic UV Projection Cubic UV projection

Cylindrical UV Projection Cylindrical UV projection

Planer UV Projection Planer UV projection

Unwrapper Unwrapper (hold ALT key to start UV Slice before Unwrapper)

UV Slice UV slice

Shrink-Wrap UV Shrink-Wrap UV computation

Axes Axes

Axes obj Move axes to center if object

Normalize Location Normalize location

Normalize Rotation Normalize rotation

Normalize Scale Normalize scale

Smooth Quad Divide Smooth quad divide

Quad Divide Quad divide

Triangulate Object Triangulate object

Mirror Modeler Mirror Modeler

Mirror Mirror

Dimensioning Tool Dimensioning Tool

Decompose Decompose into objects

Split Split hierarchy into polyhedra and IK linked branches

Flip normals Flip all normals of object

Flip face Flip object and flip face(s)

Fix geometry Try to fix bad geometry

Polygon Reduction Tool Polygon Reduction Tool

templates.WindowTools

Shortcut

Name

Description

Object Object Tool (right click for object infor)

Unhide All Unhide all objects

Note Editor Open object's note editor

Named Selection Named selection

Lasso Select Select using Lasso

Rectangle Select Select using Rectangle

Free-Hand Select Select using Free-Hand

Edit Context Point Edit: context

Edit Vertices Point Edit: vertices

Edit Edges Point Edit: edges

Edit Faces Point Edit: faces

Grid Mode Toggle grid mode

Snap Grid Snap to grid

Snap Vertex-Vertex Snap vertex to vertex

Snap Vertex-Edge Snap vertex to edge

Snap Vertex-Face Snap vertex to face

Magnetic Tool Magnetic tool

Collision disabled Collision disabled

Ground Collision Collision with ground

Peers Collision Collision with peers

All Collision Collision with All

Erase Erase

Global Replace Tool Global replace tool

Interactive Replace Tool Interactive replace tool

Copy Copy

Unglue Unglue

Glue LOD Group Glue several objects together as Level of Detail representation

Unglue LOD Group Ungroup Level of detail objects as regular scene objects

Glue as Sibling Glue as Sibling

CTRL Z

Undo Undo

CTRL SHIFT Z

Redo Redo

Scene Create New Scene

Main

Shortcut

Name

Description

Shut Down Shut Down

Stop activities Stop all running activities

Default context backup Save current State

Copy Window Make Copy of window

3D Window 3D Window

LE Window LE Window

Command Prompt Command Prompt

Output Console Output Console

Stack View Stack View

Command history Command history

Progress Report Progress Report

SHIFT CTRL N

New scene Generate new space

SHIFT CTRL R

Reset Default Reset to default context

Open jScript Macro Record Toolbar Open jScript Macro Record Toolbar

Open Record Toolbar Open Record Toolbar

Open VBScript Macro Record Toolbar Open VBScript Macro Record Toolbar

Connect to Connect to Shared Space

templates.AnimationToolbar

Shortcut

Name

Description

AnimRecKeyFr

AnimFirstFrame Return to Start

AnimPrevKeyFr Reverse to Previous keyframe

AnimPrevFrame Reverse to Previous frame

AnimLastFrame Advance to end

AnimNextFrame Advance to next frame

AnimNextKeyFr Advance to next keyframe

AnimPlay

AnimationPathButton Path

CurveToAnimPath Curve to Path Tool

LookAheadButton Look Ahead

LookAtButton Look At

EditJointButton Edit joints directly

RotateJointButton Change DoF values of joints

EditMuscleButton Edit muscles

EditTendonButton Edit Tendons

SkinToSkeletonButton Attach Skin to Skeleton

ObjectToBoneButton Attach object to the Bone

BuildSkeletonButton Build Skeleton inside the Skin

BuildIKButton Link IK object

ExtractSkeletonButton Extract Skeleton from IK object

BoneButton Add new Bone

JointT00Button Add 0D fixed joint

JointT110Button Add 1D slide joint

JointR11Button Add 1D hinge joint

JointT22Button Add 2D slide joint

JointR22Button Add 2D spherical joint

JointT1R1Button Add shaft joint (1D rotation 1D translation)

PhysicsLocalRubberButton Set parameters of Object as Rubber

PhysicsLocalGlassButton Set parameters of Object as Glass

PhysicsLocalIronButton Set parameters of Object as Iron

PhysicsLocalPolystyrenButton Set parameters of Object as Styrofoam

PhysicsLocalPaperButton Set parameters of Object as Paper

PhysicsLocalWoodButton Set parameters of Object as Wood

PhysicsLocalRagsButton Set parameters of Object as Rags

PhysVacuum Set Object as Vacuum environment

PhysSpaceVacuum Set Object as Space Vacuum environment

PhysStndAir Set Object as Standard Air environment

PPhysTornado Set Object as Tornado environment

PhysWater Set Object as Water environment

PhysWaterStream Set Object as Water Stream environment

MotionVectPhysAnimationButton Set Initial motion vector

MotionRotPhysAnimationButton Set Initial rotation vector

AccelVectPhysAnimationButton Set Acceleration motion vector

AccelRotPhysAnimationButton Set Acceleration rotation vector

DestroyLocalPhysicsButton Erase plysical attributes

PhysEnvDel Remove Local Environment Attributes

CenterOfGravityPhysicsButton Center of Objects gravity

FixationPoint1PhysicsButton Object fixation point 1

FixationPoint2PhysicsButton Object fixation point 2

PlayPhysAnimationButton Start Simulation

GravitationPadButton Set trueSpace grid as gravitation pad

AtmosphereButton Enable Atmosphere for objects

ScriptEditorButton

RunScriptButton

PlayScriptButton

StopScriptButton

AnimFrame

templates.LeftBarMin

Shortcut

Name

Description

FacialAnimator Facial Animator

KFE Open KFE

truparts trueParticles

MirrorModeler Mirror Modeler

polyCube

mbCube

nurbsCube

polyCylinder

mbCylinder

nurbsCylinder

polyCone

nurbsCone

polySphere

geoSphere

mbSphere

nurbsSphere

PolyTorus

NURBSTorus

polyPlane

nurbsPlane

nurbsCylinderO

nurbsSaddle

polyRLine

mbRLine

polyRPlane

mbPlane

mbMuscle

Local Light Local light

Spot Light Spot light

Infinite Light Infinite light

Projector Light Projector light

Sky Light Sky light

Image-Based Light Image based light

Goniometric Light Goniometric light

Area Light Area light

Foreground Global Environment Foreground Global Environment

Scene Effects Library Open Scene Effects Library

Lights Setup Open lights setup

Image Browser Open image browser

LW materials Open LW materials

Color Shaders Library Open Shaders Library

Displacement Shaders Library Open Displacement Shaders Library

Reflectance Shaders Library Open Reflectance Shaders Library

Transparency Shaders Library Open Transparency Library

Curves Library Open Curves Library

Paths Library Open paths library

Object Library Open object library

Scene Library Open scene library

Navigation Navigation

Main Menu Modeler Main Menu

View Aspect Bar View Aspect Bar

TS Win Tools TS Windows Tools - reset/lookat...

Modeling Smaller version of modeler modeling toolbar

Library Modeler library toolbar

Render Smaller version of modeler library toolbar

Library(Small) Smaller version of modeler library toolbar

Animation Animation toolbar

Configuration Configuration

Standard Views Layout Standard Views Layout

4-Views Layout 4-Views Layout

Project Library Project Library

TrashCan TrashCan

SuperLW materials Open SuperLW materials

New Perspective View New perspective view

New Front View New front view

New Left View New left view

New Top View New top view

New Back View New back view

New Right View New right view

New Bottom View New bottom view

New Pre-View Window New pre-view window

Load Ts Plugins

camera camera

pancamera Panoramatic camera

global physical wind Global physical wind

local physical wind Local physical wind

deformable plane Standalone deformable plane

deformable pipe Standalone deformable Pipe

deformable object Standalone deformable Object

templates.BottomBarMin

Shortcut

Name

Description

Deform Object Deform Object

Sculpt Sculpt surface

Start Stand Alone Deformator Start deforming by Stand-Alone deformation object

Stop Stand Alone Deformator Stop deforming by Stand-Alone deformation object

Taper Taper current object

Skew Skew current object

Bend Bend current object

Smooth Quad Divide Smooth quad divide

Quad Divide Quad divide

Triangulate Triangulate object

Split Split hierarchy into polyhedra and IK linked branches

Decompose Decompose into objects

Mirror Mirror

Dimensioning Tool Dimensioning Tool

Polygon Reduction Tool Polygon Reduction Tool

Axes Axes

Axes obj Move axes to center of object

Normalize Location Normalize location

Normalize Rotation Normalize rotation

Normalize Scale Normalize scale

Flip normals Flip all normals of object

Flip face Flip object and flip face(s)

Fix geometry Try to fix bad geometry

FilletTool Fillet tool

ChamferTool Chamfer tool

Bevel Bevel

MacroSweep Macro/Sweep

Lathe Lathe

Tip Tip

Sweep Sweep

Object Subraction Object subtraction

Object Intersection Object intersection

Object Union Object union

Shelling Shell

Disband Array Convert an array to group of objects

Splite Array Create spline of objects

Radial Array Create radial array of objects

Grid Array Create grid array of objects

Add Curve Add curve

Add Freehand Curve Add curve

Add Polyline Add polyline

Center-Point Circle Circle drawn by center and point

Center-Point Circle Circle drawn by center and point

3-Point Circle Circle drawn by three points

Regular Polygon Add regular polygon

Center-Point Ellipse Ellipse drawn by center and point

Center-Vertex-Point Ellipse Ellipse drawn by center, vertex and point

Focuses-Point Ellipse Ellipse drawn by two focuses and point

2 Verticles-Point Ellipse Ellipse drawn by two verticles and point

Center-2 Points Circular Arc Circular Arc drawn by center and two points

3 Points Circular Arc Circular Arc drawn by three points

Center-Vertex-Point Ellitical Arc Ellitical Arc drawn by center, vertex and points

Center-3 Points Ellitical Arc Ellitical Arc drawn by center and three points

Vertical Text Add vertical text - right click to choose font

Horizontal Text Add horizontal text - right click to choose font

Drawpanel Tool Drawpanel tool

Spherical UV Projection Spherical UV projection

Cubic UV Projection Cubic UV projection

Cylindrical UV Projection Cylindrical UV projection

Planer UV Projection Planer UV projection

Unwrapper Unwrapper (hold ALT key to start UV Slice before Unwrapper)

UV Slice UV slice

Shrink-Wrap UV Shrink-Wrap UV computation

UV Mapping Editor UV Mapping Editor

Mapping Rectangle Mapping Rectangle

Skin Surface Skin Surface

Loft Surface Loft Surface

Bi-Rail Surface Bi-Rail Surface

Blend Surface Blend Surface

Stitch Surface Stitch Surface

Cap Surface Cap Surface

Trimming Curve Draw trimming curve

Project Curve Curve to patch projection

NURBS Detach Convert NURBS object with construction history to plain patch

NURBS Convert Convert NURBS patch to polyhedron (or curve to polygon)

Add Subdivision Layer Add subdivision layer

Delete Subdivision Layer Delete subdivision layer

PlastiForm PlastiForm

Material Editor Material editor

Geometry paint Geometry paint

3D Paint 3D paint tool

templates.AnimationToolbarFull

Shortcut

Name

Description

AnimPlay

AnimRecKeyFr

AnimFirstFrame Return to Start

AnimPrevKeyFr Reverse to Previous keyframe

AnimPrevFrame Reverse to Previous frame

AnimLastFrame Advance to end

AnimNextFrame Advance to next frame

AnimNextKeyFr Advance to next keyframe

AnimationPathButton Path

CurveToAnimPath Curve to Path Tool

LookAheadButton Look Ahead

LookAtButton Look At

EditJointButton Edit joints directly

RotateJointButton Change DoF values of joints

EditMuscleButton Edit muscles

EditTendonButton Edit Tendons

SkinToSkeletonButton Attach Skin to Skeleton

ObjectToBoneButton Attach object to the Bone

BuildSkeletonButton Build Skeleton inside the Skin

BuildIKButton Link IK object

ExtractSkeletonButton Extract Skeleton from IK object

BoneButton Add new Bone

JointT00Button Add 0D fixed joint

JointT110Button Add 1D slide joint

JointR11Button Add 1D hinge joint

JointT22Button Add 2D slide joint

JointR22Button Add 2D spherical joint

JointT1R1Button Add shaft joint (1D rotation 1D translation)

PhysicsLocalRubberButton Set parameters of Object as Rubber

PhysicsLocalGlassButton Set parameters of Object as Glass

PhysicsLocalIronButton Set parameters of Object as Iron

PhysicsLocalPolystyrenButton Set parameters of Object as Styrofoam

PhysicsLocalPaperButton Set parameters of Object as Paper

PhysicsLocalWoodButton Set parameters of Object as Wood

PhysicsLocalRagsButton Set parameters of Object as Rags

PhysVacuum Set Object as Vacuum environment

PhysSpaceVacuum Set Object as Space Vacuum environment

PhysStndAir Set Object as Standard Air environment

PPhysTornado Set Object as Tornado environment

PhysWater Set Object as Water environment

PhysWaterStream Set Object as Water Stream environment

MotionVectPhysAnimationButton Set Initial motion vector

MotionRotPhysAnimationButton Set Initial rotation vector

AccelVectPhysAnimationButton Set Acceleration motion vector

AccelRotPhysAnimationButton Set Acceleration rotation vector

DestroyLocalPhysicsButton Erase plysical attributes

PhysEnvDel Remove Local Environment Attributes

CenterOfGravityPhysicsButton Center of Objects gravity

FixationPoint1PhysicsButton Object fixation point 1

FixationPoint2PhysicsButton Object fixation point 2

PlayPhysAnimationButton Start Simulation

GravitationPadButton Set trueSpace grid as gravitation pad

AtmosphereButton Enable Atmosphere for objects

ScriptEditorButton

RunScriptButton

PlayScriptButton

StopScriptButton

AnimFrame

name

Left Mouse Button

place data here

place data here

Right Mouse Button

place data here

place data here

Shortcut key (or template if none)

place shortcut here

Shortcuts List

Desc

Key

Winguid

Window

Open 3D window
SHIFT CTRL F1
New LE window
SHIFT CTRL F2
New Output console window
SHIFT CTRL F3
Open Progress panel
SHIFT CTRL F4
Open History Window
SHIFT CTRL F5
Open Stack View
SHIFT CTRL F6
Command prompt
SHIFT CTRL F7
Open Network connection
SHIFT CTRL F10
Reset to default context
SHIFT CTRL R
Generate new space
SHIFT CTRL N
Delete selected object
DELETE
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Player 3D Window
Pick material tool
CTRL M
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Player 3D Window
Render to file
CTRL R
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Player 3D Window
Start move tool
Z
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Player 3D Window
Start rotate tool
X
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Player 3D Window
Start scale tool
C
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Player 3D Window
Camera move Tool
A
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Player 3D Window
Camera Rotate Tool
S
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Player 3D Window
Camera Fov Tool
D
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Player 3D Window
Switch to Perspective Eye view
CTRL 1
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Player 3D Window
Switch to top orthogonal view
CTRL 2
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Player 3D Window
Switch to bottom orthogonal view
CTRL 3
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Player 3D Window
Switch to front orthogonal view
CTRL 4
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Player 3D Window
Switch to back orthogonal view
CTRL 5
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Player 3D Window
Switch to left orthogonal view
CTRL 6
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Player 3D Window
Switch to right orthogonal view
CTRL 7
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Player 3D Window
Undo
CTRL Z
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Player 3D Window
Redo
CTRL SHIFT Z
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Player 3D Window
Copy object
CTRL C
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Player 3D Window
Delete selected object
DELETE
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Link editor window
Undo
CTRL Z
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Link editor window
Undo
CTRL SHIFT Z
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Link editor window
Copy object
CTRL C
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Link editor window

Shortcut Builder

place shortcut here

Notes