requires Scene View 2 installation
Manual update and matrix information requires the
Clintons3dPlugin.rsx plugin v1638441 and the
Clintons3dRsView.rsx plugin v1638412 is needed for most functionality.
Note that the rsx plugins may
require the
VC++ runtime 2008
from Microsoft.
Installation:
- install the persistent base if not already installed
- install the plugins if not already installed
- drag the node into the link editor and press the install button
- delete the node from the scene after install is complete
object mesh and object matrix
Usage:
- Left click the button for mesh statistics as well as a count of scene objects
- The scene view, web server or node list view must be running to update the mesh info panel.
- Choose the Object Matrix Stats in the Scene View 2 for matrix updates
- Choose the Object Mesh Stats in the Scene View 2 for mesh data count updates
- Choose the Statistics in the Web Server View for mesh and matrix updates
- Choose the Statistics in the Node Scene View for mesh data count updates, no matrix updates are provided by this window
- Point Edit selection buttons
- Tri to select triangles
- Quad to select 4 sided polygons
- Ngon to select polygons with more than 4 sides
- Object is the count of top level scene items
- Edge* means that edge counts are accurate except for point edit selection counts
- Triangle Selected counts not included - bad data from tS
- choose the pivot mat tab to display the pivot matrix aspect
- the matrices require the Update button to refresh the information
- choose the Info tab to open an info type panel that works with the object Matrix instead of it's world space matrix.
- choose the Scene tab to display the scene data counts
Info tab
- Press Open SV to open the Scene View 2 window if it's not already open and then activate it's matrix option
- Enter values for location, rotation and scale
- Location, Rotation and Scale buttons will reset the values.
- The Name is not an editable input
- Only works with the first selected object. Multiple selections are ignored.
Scene tab
- Press Update to update the counts
OLD VERSION VIDEO
TODO fix bug - first run will clear matrix of selected ( if opened before plugin window ? )
maybe not? older UU had problem, newer UU not showing the problem, myUU also no problem
Notes:
- object stats values are only valid if something is selected in the scene
- Edge* means edge selection counts are not accurate
- Some face selection counts are not accurate?
- Node List View will not update the matrix data
- The "Other" count includes group objects and non-renderable items at the scene level
- not tested with NURBS, deformers or dimension objects
- UU has different default panel and will close pe mode
October 6, 2024
- rsx plugin was updated to fix a crash bug
June 8, 2024
- new load on demand version
- NOTE: non-UU web server is not load on demand yet
March 25, 2023
- fix info panel matrix - shear values in matrix added
- fix watch dog connections - disconnect before connect, layout switch would leave connections in place
- fix select Ngon bug
- dont force face selection mode after Tri, Quad or Ngon press
- new rsx plugin, v1638412, updated for matrix shear values
- March 25 later that day...
- fix counts panel Ngon selection
- remove Update button and Triangle Selected count - button was unreliable and the value tS provides for selected face triangle count is unpredictable
March 23, 2023
- updated to work with new rsx plugin
- non-pointedit edge counts fixed
- re-established scene stats
- does not use custom autokey widget to update values
July 3, 2021
- added reset buttons to the matrix info panel
- added scrubbers for the matrix info panel
May 29, 2021
- added matrix info panel
- updated AutoKey node for info panel update when using the object nav widget
- opens in a floating panel
- updated installer
February 24, 2018
- persistent install v2 compatible
- compatible with new batch installer
January 23, 2018
- persistent install
- add object and object selection count from the web ui
- removed scene statisitics display
July 4, 2015
- cleanup the ui
- remove buggy timer based update
- auto install, unique id and -1 button index