Object
level vertex snap for trueSpace7.6
Enter point edit mode for the object to move.
Select 1 or more vertices and click "start point(s)"
Select 1 or more vertices for destination and click "end point(s)"
Exit PE mode
Click "snap it" to move the object based on start and end points.
The end points can be on a different object, just enter PE mode for
that object. If you first select the end points and then the
start points and don't exit PE mode before clicking "snap
it", the selected vertices will move.
August 23 2008 - updated to work with full objects and skeleton
joints, added notes tab