original source – printed emails from tS beta testing, processed with FreeOCR from http://www.paperfile.net/
Adding a cube. There are 3 modes how to add a cube.
Diagonal — this is Modeler way. LClick to deﬁne ﬁrst corner, drag and rclick do deﬁne second corner.
Edges — deﬁne cube by deﬁning two edges. First click & drag deﬁnes bottom X edge. Second click&drag deﬁnes Z edge.
Corners — cube is created after adding 4 points. (you can either click or drag to use xy or z movements).
For adding torus, sphere, cylinder, cone there are 2 modes.
Diameter — deﬁne diameter for base, by ldrag, rdgar deﬁnes height
Radius – deﬁne center + radius for base, by ldrag, rdgar deﬁnes height
Adding text has only one mode; ldrag + rdrag deﬁnes orjentation of text XY plane rotation.
Primitive employs extensive snapping.
You can specify height directly by snapping to other objects during rdrag. Primitive base can be precisely aligned by constraining movement to lD and aligning with other objects like in rdrag
mode. Constraining can be done either by locking axes or locking to edges / faces.
You can specify edge endpoint (diagonal, radius…) in plane mode directly by snapping to other objects by holding ALT key.
ALT key can be used to force snapping even if cursor is in nosnap range deﬁned by added primitive and nosnap radius found in tool preferences panel.
To ﬁnish primitive tool, rclick in player view.
To access primitive preferences panel, rclick on appropriate tool button. To access primitive tool preferences panel, rclick on any primitive tool and change preferences panel aspect to default.
NOTE: not all primitives are parametric; this means that you cannot change properties for them.
NOTE: there are no magic ring widgets yet, so after adding a primitive no panel/widget is
if maya navigation is installed then need to change snap key from ALT to CTRL in the primitive widget
only cone and cylinder have ldrag and rdrag behavior
text primitive rdrag defines height not orientation
ALT key snapping only seems to snap to edges and maybe faces
base plane = screen only works with cube primitive
text + boolean creation mode = crash