Completed Projects
Vehicle tutorial trueSpace to ut3 Robotech Hovercycle Video click the picture Completed videos and images click the picture screen shot of head model in trueSpace7.6 beta
WIP
modify roamer game model for live action composite click the picture WIP condo interior click the picture The Marigold from OnePiece click the picture Ocean test for the marigold project click the picture start the crew - Luffy Recently Added/Updated Plugin and scripts to import and export
UT3 PSK and
PSA skeletal mesh and animation files.
Scripts to import and export Doom3 md5mesh and
md5anim skeletal mesh and animation files.
March 2009 added fixes for mesh import and export Custom object and point edit widgets
and a system of organization for them.
Target weld one vertex to another.
Installs a button so shortcut key can be assigned.
The Snap the location of a pivot point
to any vertex in the scene.
Md5mesh importer for Lightwave3D is
now compatible with ET:Quake Wars and the max number of
meshes was increased from 24 to 96. Also added a LW8
compatible version.
Jutsu image and video notes on techniques learned
from various tutorials
demo of Flash in 3D using the Sandy
API, php and a mysql database
demo of Flash 3D using Papervision3D
Misc
carrara5 format ut3 skeletons for use
with the psk exporter
wavefront obj meshes to use with the
carrara and fbx skeletons
ut3 skeletons in fbx format
ut3 max files converted to psk format.
this can be used with the lightwave psk/psa import/export
found
here (click the "LW7.0 compatible Plugins" link at the
top)
note: mesh has bone weights but may not come in properly oriented and the bones names import with trailing spaces. ut3 max files converted to lightwave
scene format with bone names fixed and ready for export to
the psk format. |