// https://rosettacode.org/wiki/Map_range
function MapRange(val,a1,a2,b1,b2)
{
var val2 = Math.min(val,a2);
s = Math.max(val2, a1);
return b1 + (s-a1)*(b2-b1)/(a2-a1)
}
map range a1,a2 to b1,b2
RsAnim.PutFrame places a single item at a certain frame without affecting other items in the scene, useful for some “set driven key” type behaviors.
LE.ConfirmEncapsulation(”, true, ”) – first arg nodes(guessing semi colon delimited list) or blank for selection, second arg true=3d false=2d, third arg name for new node