The view quality can be controlled by increasing antialiasing to about 3 and reducing the clip plane far from 1000 to 500 or less depending on the scene size for a view or camera. See the cameras internal nodes and the D3DView nodes children.
The view quality can be controlled by increasing antialiasing to about 3 and reducing the clip plane far from 1000 to 500 or less depending on the scene size for a view or camera. See the cameras internal nodes and the D3DView nodes children.